Dr. of Machinima

A blog By Dr. Nemesis following the progress of Binary Picture Show's work, as well as other Machinima.

Jul 14, 2008 at 7/14/2008 07:40:00 PM
Yes, earlier today, I received a phone call confirming that.

I've had a lucky time with my Machinima recently. About 7 months ago I was sure that if I couldn't make a reasonable living from Machinima this year I would stop pursuing the possibility.
Not that the situation was looking that grim. Thanks to BEAST I actually managed to become a freelance Machinima artist, and have managed to stay fed on that so far.

However around 2 months ago, paid work took a back seat while I focused on making a cinematic showreel, and then learning the Unreal Tournament 3 engine. The reason for this is, in case you haven't worked it out by now, I had applied for a job at Bioware. One evening at a Machiniplex premiere in Second Life, Michelle had asked me how I'd feel about a job as a cinematic designer. I thought that even taking the time out to try such a thing could be costly if it didn't pay off. I don't think myself much of a risk taker, but I had already gambled 2.5 years of my life for the chance that I'd get a job in Machinima somehow, and I had achieved that at least to some degree. All I needed to do here was stop taking contracts long enough to give this the best whack I possibly could.

At the Beginning of July Lady Mainframe and I got on a plane to Edmonton, Canada. I felt like I had been asked to join the Justice League, or The Avengers, and the Bioware Edmonton office made for a pretty damn cool super hero headquarters. I got to meet a few Machinima community well-knowns like Ken Thain, Paul Marino, who I had met once before, MuNansen, and of course Michelle who I kept in touch with most of the time. If I thought I wanted the job before, by the end of my time at the office I was pretty sure I'd be willing to work there for free!

Anyway the Lady and I had a great time, and we got back to the UK early last week.
And that's why I've been so quiet. I haven't had much time to work on Digital Memory (although I have made some progress on it, which I might blog about later) and as much as this has all been on the tip of my tongue, I made sure to only tell close friends. But it was all a success, and while being a freelancer has had it's moments I'm definitely glad to be joining a team and kicking some ass on the outer reaches of Machinima.

Will I still have time for personal Machinima? Honestly it's impossible to say. I haven't released any personal Machinima since I started freelancing, I doubt it's about to get easier. Whatever happens I do at least hope to remain an active member of the community. Not that I'm that active anyway, but to continue to observe and blog much as I do now. A small part of me does worry that Digital Memory and especially Bouncers, will never be completed now, but we'll see.

Right now I'm still jazzed about the fact that I'll be working on Mass Effect 2.

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posted by Dr. Nemesis


  • At July 14, 2008 11:59 PM , Blogger Ricky Grove said...

    Wonderful news, Leo. I'm so glad for you and Lady M. I know you are excited about going to Bioware, but remember they are getting a top-notch artist in YOU, as well. Man, this such great news. I almost wish I could come and see you at work! Zach contacted me via google chat an hour or so ago and it's his first day at Bioware.

    So proud for you. To step out and make a living of of your work like that and then to apply (and get accepted) at a major game company is so impressive. My hat's off to you. What a change for you!

    Again, congratulations Leo. Good fortune like this couldn't happen to a better guy!


  • At July 15, 2008 12:12 AM , Blogger Animize said...

    A massive congrats to you. Your work inspires many and those of us who know you, know that it is your second best qualiy. Your spirit, tenacity and friendliness combine with your work to make the formula for a model filmmaker. Since I became involved in Machinima in 2005 I have had the honor to meet many in our craft, but it is those like you who define the word community when it is used to describe our inner circle of filmmakers. Thanks for giving us all a moment through your camera to experience your stories. Bioware has once again made an excellent choice; one that certainly ups the ante. Best of all, we now get to see an amazing dynamic combo of the greats team up for ME2. Cheers to you sir and we'll raise a glass at Mfest 2008!

  • At July 15, 2008 1:47 AM , Blogger Pineapple Pictures said...

    I hope you love your new job, and I will be excited to watch over the shoulder of anyone I can find playing one of these new Mach inspired games* and put them off by trying to work out who did what. Say hello to everybody when you get there :) (* I don't game..how else am I going to see.. lol) Kate

  • At July 15, 2008 2:04 AM , Blogger johnnie said...

    Fantastic news Leo - congratulations.

  • At July 15, 2008 2:44 AM , Blogger Matt "The Mongoose" Kelland said...

    Fantastic, Leo. Yet another of the long-standing machinima crowd has proven to the world that with talent and determination you can turn a self-indulgent hobby into a paying career. I wish you all the very best, and I'll raise a glass to you after work.

  • At July 15, 2008 3:39 AM , Blogger Hugh said...

    Congrats, man. You deserve it.

  • At July 15, 2008 6:12 AM , Blogger Brian said...

    Leo! This is most excellent news! As a long time fan of your work, it does leave me a bit melancholy that you'll have even less time for your own works, but I know that this is an epic step in the right direction! My gut tells me that with all of this Machinima talent gathered at one place, the world had best staple their socks on real tight...!



  • At July 15, 2008 7:05 AM , Blogger Overman said...

    Congratulations, Leo!

  • At July 15, 2008 7:47 AM , Blogger Zachariah said...

    Welcome to the club! there's getting to be a pretty awesome braintrust up here. We'll have to party some time when you get up here.

  • At July 15, 2008 8:00 AM , Blogger HatHead said...

    Congrats Leo!

  • At July 15, 2008 10:10 AM , Blogger Todd said...

    Congrats sir!

  • At July 15, 2008 11:28 AM , Blogger Winter said...

    Congrats Leo! It was a real pleasure meeting you and the Lady. Please bring more Crunchy Nut cornflakes with you when you come back, we've almost got through the first box already ;)
    ~ Michelle

  • At July 15, 2008 11:54 AM , Blogger Harrison said...

    Wow, another great machinimator at BioWare! Congrats!

    -Nefarious Guy

  • At July 15, 2008 9:51 PM , Blogger Tari Akpodiete said...

    mega congrats!

  • At July 17, 2008 10:02 AM , Blogger Dr. Nemesis said...

    Thanks everyone!!
    I'm really looking forward to it. It's been a great year and I'm really glad to have had all u fellow Machinimators (still hate that word!) to share it with.


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